How to use the pyboy.logger.logger.warning function in pyboy

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github Baekalfen / PyBoy / pyboy / plugins / game_wrapper_super_mario_land.py View on Github external
def set_lives_left(self, amount):
        """
        Set the amount lives to any number between 0 and 99.

        This should only be called when the game has started.

        Args:
            amount (int): The wanted number of lives
        """
        if not self.game_has_started:
            logger.warning("Please call set_lives_left after starting the game")

        if 0 <= amount <= 99:
            tens = amount // 10
            ones = amount % 10
            self.pyboy.set_memory_value(ADDR_LIVES_LEFT, (tens << 4) | ones)
            self.pyboy.set_memory_value(ADDR_LIVES_LEFT_DISPLAY, tens)
            self.pyboy.set_memory_value(ADDR_LIVES_LEFT_DISPLAY + 1, ones)
        else:
            logger.error(f"{amount} is out of bounds. Only values between 0 and 99 allowed.")
github Baekalfen / PyBoy / pyboy / window / window_opengl.py View on Github external
raise Exception("OpenGL couldn't initialize!")
        glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA)
        glutInitWindowSize(*self._scaledresolution)
        glutCreateWindow("PyBoy")
        glutKeyboardFunc(self._key)
        glutKeyboardUpFunc(self._keyUp)
        glutSpecialFunc(self._spec)
        glutSpecialUpFunc(self._specUp)
        self.events = []

        glPixelZoom(self._scale, self._scale)
        glutReshapeFunc(self._glreshape)
        glutDisplayFunc(self._gldraw)

        if hide_window:
            logger.warning("Hiding the window is not supported in OpenGL")
github Baekalfen / PyBoy / pyboy / plugins / screenshot_recorder.py View on Github external
def enabled(self):
        if Image is None:
            logger.warning(f"{__name__}: Missing dependency \"Pillow\". Screenshots disabled")
            return False
        return True
github Baekalfen / PyBoy / pyboy / window / window_sdl2.py View on Github external
def get_screen_image(self):
        if not Image:
            logger.warning("Cannot generate screen image. Missing dependency \"Pillow\".")
            return None

        return Image.frombytes(
                self.color_format,
                self.buffer_dims,
                self.get_screen_buffer())
github Baekalfen / PyBoy / pyboy / plugins / screen_recorder.py View on Github external
def enabled(self):
        if Image is None:
            logger.warning(f"{__name__}: Missing dependency \"Pillow\". Recording disabled")
            return False
        return True
github Baekalfen / PyBoy / pyboy / screenrecorder.py View on Github external
def save(self, path=None, fps=60):
        if not Image:
            logger.warning("ScreenRecorder: No recording to save. Missing dependency \"Pillow\".")
            return

        logger.info("ScreenRecorder saving...")

        if path is None:
            directory = os.path.join(os.path.curdir, "recordings")
            if not os.path.exists(directory):
                os.makedirs(directory, mode=0o755)
            path = os.path.join(directory, time.strftime(f"{self.gamename}-%Y.%m.%d-%H.%M.%S.gif"))

        if self.frames:
            self.frames[0].save(path, save_all=True, interlace=False,
                                loop=0, optimize=True,
                                append_images=self.frames[1:],
                                duration=int(round(1000 / fps, -1)))
github Baekalfen / PyBoy / pyboy / window / window_opengl.py View on Github external
def get_screen_image(self):
        if not Image:
            logger.warning("Cannot generate screen image. Missing dependency \"Pillow\".")
            return None

        # Convert to RGBA for consistency with SDL2
        return Image.fromarray(np.frombuffer(self.get_screen_buffer(), dtype=np.uint8).reshape(
            self.buffer_dims+(4,))[:, :, 1:], self.color_format).convert(mode='RGBA')
github Baekalfen / PyBoy / pyboy / pyboy.py View on Github external
def set_emulation_speed(self, target_speed):
        """
        Set the target emulation speed. It might loose accuracy of keeping the exact speed, when using a high
        `target_speed`.

        The speed is defined as a multiple of real-time. I.e `target_speed=2` is double speed.

        A `target_speed` of `0` means unlimited. I.e. fastest possible execution.

        Args:
            target_speed (int): Target emulation speed as multiplier of real-time.
        """
        if target_speed > 5:
            logger.warning("The emulation speed might not be accurate when speed-target is higher than 5")
        self.target_emulationspeed = target_speed
github Baekalfen / PyBoy / pyboy / screenrecorder.py View on Github external
def __init__(self, gamename):
        self.gamename = gamename

        if Image:
            logger.info("ScreenRecorder started")
            self.frames = []
        else:
            logger.warning("ScreenRecorder: Dependency \"Pillow\" could not be imported. "
                           "Screen recording is disabled.")