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def main():
ctx = tiledb.Ctx()
# Delete
tiledb.remove(ctx, "my_group")
tiledb.remove(ctx, "my_dense_array")
try:
tiledb.remove(ctx, "invalid_path")
except tiledb.TileDBError:
print("Failed to delete invalid path")
#
# This example shows how to catch errors in TileDB.
#
import tiledb
# Catch an error
try:
tiledb.group_create("my_group")
tiledb.group_create("my_group")
except tiledb.TileDBError as e:
print("TileDB exception: %s" % e.message)
# clean up
if tiledb.VFS().is_dir("my_group"):
tiledb.remove("my_group")
tiledb.walk(path, lambda obj_path, obj_type: print(obj_path, obj_type), order="postorder")
def move_remove_obj():
tiledb.move(path("my_group"), path("my_group_2"))
tiledb.remove(path("my_group_2/dense_arrays"))
tiledb.remove(path("my_group_2/sparse_arrays/array_C"))
create_hierarchy()
list_obj("my_group")
move_remove_obj() # Renames 'my_group' to 'my_group_2'
list_obj("my_group_2")
# clean up
tiledb.remove("my_group_2")
def move_remove_obj():
tiledb.move(path("my_group"), path("my_group_2"))
tiledb.remove(path("my_group_2/dense_arrays"))
tiledb.remove(path("my_group_2/sparse_arrays/array_C"))
def main():
ctx = tiledb.Ctx()
# Delete
tiledb.remove(ctx, "my_group")
tiledb.remove(ctx, "my_dense_array")
try:
tiledb.remove(ctx, "invalid_path")
except tiledb.TileDBError:
print("Failed to delete invalid path")
def main():
ctx = tiledb.Ctx()
# Delete
tiledb.remove(ctx, "my_group")
tiledb.remove(ctx, "my_dense_array")
try:
tiledb.remove(ctx, "invalid_path")
except tiledb.TileDBError:
print("Failed to delete invalid path")