How to use the bcml.util.get_settings_bool function in bcml

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github NiceneNerd / BCML / bcml / __init__.py View on Github external
QtWidgets.QMessageBox.warning(
            None,
            'Error',
            f'BCML requires Python 3.7 or higher, but your Python version is {ver[0]}.{ver[1]}'
        )
        sys.exit(0)

    is_64bits = sys.maxsize > 2**32
    if not is_64bits:
        QtWidgets.QMessageBox.warning(
            None,
            'Error',
            'BCML requires 64 bit Python, but it looks like you\'re running 32 bit.'
        )
        sys.exit(0)
    if util.get_settings_bool('dark_theme'):
        app.setStyleSheet(DARK_THEME)
        if 'Roboto Lt' in QtGui.QFontDatabase().families(QtGui.QFontDatabase.Latin):
            app.setFont(QtGui.QFont('Roboto Lt', 10, weight=QtGui.QFont.DemiBold))
    application = MainWindow()
    try:
        application.show()
        application.SetupChecks()
        if len(sys.argv) > 1:
            parg = process_args()
            if parg:
                application.InstallClicked(parg)
        app.exec_()
    except Exception: # pylint: disable=broad-except
        tb = traceback.format_exc(limit=-2)
        e = util.get_work_dir() / 'error.log'
        QtWidgets.QMessageBox.warning(
github NiceneNerd / BCML / bcml / __init__.py View on Github external
# pylint: disable=unused-argument
        super(SettingsDialog, self).__init__()
        self.setupUi(self)
        icon = QtGui.QIcon()
        icon.addPixmap(QtGui.QPixmap(
            str(util.get_exec_dir() / 'data' / 'bcml.ico')))
        self.setWindowIcon(icon)

        self.txtCemu.setText(str(util.get_cemu_dir()))
        self.txtGameDump.setText(str(util.get_game_dir()))
        try:
            self.txtMlc.setText(str(util.get_mlc_dir()))
        except FileNotFoundError:
            self.txtMlc.setText('')
        self.chkDark.setChecked(util.get_settings_bool('dark_theme'))
        self.chkGuessMerge.setChecked(not util.get_settings_bool('guess_merge'))
        self.drpLang.addItems(texts.LANGUAGES)
        self.drpLang.setCurrentText(util.get_settings()['lang'])

        self.btnBrowseCemu.clicked.connect(self.BrowseCemuClicked)
        self.btnBrowseGame.clicked.connect(self.BrowseGameClicked)
        self.btnBrowseMlc.clicked.connect(self.BrowseMlcClicked)
github NiceneNerd / BCML / bcml / __init__.py View on Github external
def OrderClicked(self):
        load_reverse = not util.get_settings_bool('load_reverse')
        util.set_settings_bool('load_reverse', load_reverse)
        self.LoadMods()
        self.btnOrder.setIcon(self._order_icons[load_reverse])

        higher = 'top' if not load_reverse else 'bottom'
        lower = 'bottom' if not load_reverse else 'top'
        self.listWidget.setToolTip('Drag and drop to change mod load order. Mods at the'
                                   f'{higher} of the list override mods at the {lower}.')
github NiceneNerd / BCML / bcml / __init__.py View on Github external
def LoadMods(self):
        self.statusBar().showMessage('Loading mods...')
        self.listWidget.clear()
        self._mods = sorted(util.get_installed_mods(disabled=True), key=lambda imod: imod.priority,
                            reverse=not util.get_settings_bool('load_reverse'))
        for mod in self._mods:
            mod_item = QtWidgets.QListWidgetItem()
            mod_item.setText(mod.name)
            mod_item.setData(QtCore.Qt.UserRole, mod)
            if util.is_mod_disabled(mod):
                mod_item.setTextColor(QtGui.QColor(211, 47, 47))
            self.listWidget.addItem(mod_item)
        self._mod_infos = {}
        self.lblModInfo.linkActivated.connect(self.link)
        self.lblModInfo.setText('No mod selected')
        self.lblImage.setPixmap(self._logo)
        self.lblImage.setFixedSize(256, 144)
        self.statusBar().showMessage(f'{len(self._mods)} mods installed')
        if self._mods:
            self.btnRemerge.setEnabled(True)
            self.btnExport.setEnabled(True)
github NiceneNerd / BCML / bcml / rstable.py View on Github external
def log_merged_files_rstb(original_pool: multiprocessing.Pool = None):
    """ Generates an RSTB log for the master BCML modpack containing merged files """
    print('Updating RSTB for merged files...')
    diffs = {}
    files = [item for item in util.get_master_modpack_dir().rglob('**/*') if item.is_file()]
    guess = util.get_settings_bool('guess_merge')
    for file in files:
        if file.parent == 'logs':
            continue
        if file.suffix not in RSTB_EXCLUDE_EXTS and file.name not in RSTB_EXCLUDE_NAMES:
            size = calculate_size(file)
            if size == 0 and guess:
                if file.suffix in util.AAMP_EXTS:
                    size = guess_aamp_size(file)
                elif file.suffix in ['.bfres', '.sbfres']:
                    size = guess_bfres_size(file)
            canon = util.get_canon_name(file.relative_to(util.get_master_modpack_dir()))
            if canon:
                diffs[canon] = size
    sarc_files = [file for file in files if util.is_file_sarc(str(file)) \
                  and file.suffix != '.ssarc']
    if sarc_files:
github NiceneNerd / BCML / bcml / __init__.py View on Github external
def __init__(self):
        super(MainWindow, self).__init__()
        self.setupUi(self)
        self._mods = []
        self._mod_infos = {}
        self._progress = None
        self._thread = None
        self._cemu_exe = None

        self.setWindowIcon(util.get_icon('bcml.ico'))
        load_reverse = util.get_settings_bool('load_reverse')

        self.menRemerge = QtWidgets.QMenu()
        self.actMergeRstb = QtWidgets.QAction('Remerge RSTB')
        self.actMergePacks = QtWidgets.QAction('Remerge Packs')
        self.actMergeTexts = QtWidgets.QAction('Remerge Texts')
        self.actMergeActors = QtWidgets.QAction('Remerge Actor Info')
        self.actMergeGamedata = QtWidgets.QAction('Remerge Game/Save Data')
        self.actMergeMaps = QtWidgets.QAction('Remerge Maps')
        self.actDeepMerge = QtWidgets.QAction('Refresh Deep Merge')
        self.actMergeRstb.triggered.connect(self.MergeRstb_Clicked)
        self.actMergePacks.triggered.connect(self.MergePacks_Clicked)
        self.actMergeTexts.triggered.connect(self.MergeTexts_Clicked)
        self.actMergeActors.triggered.connect(self.MergeActors_Clicked)
        self.actMergeGamedata.triggered.connect(self.MergeGamedata_Clicked)
        self.actMergeMaps.triggered.connect(self.MergeMaps_Clicked)
        self.actDeepMerge.triggered.connect(self.DeepMerge_Clicked)